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We present efficient parallel algorithms for several basic problems in computational geometry: convex hulls, Voronoi diagrams, detecting line segment intersections, triangulating simple polygons, minimizing a circumscribing triangle, and recursive data-structures for three-dimensional queries. © 1988 Springer-Verlag New York Inc.
Mario Blaum, John L. Fan, et al.
IEEE International Symposium on Information Theory - Proceedings
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