More is more: The benefits of denser sensor deployment
Matthew P. Johnson, Deniz Sariöz, et al.
INFOCOM 2009
We study the performance of non-cooperative networks in light of three major topology design and control considerations, namely the price of establishing a link, path delay, and path proneness to congestion or interference, the latter being modeled through the "relaying extent" of the nodes. We analyze these considerations and the tradeoffs between them from a game theoretic perspective, where each network element attempts to optimize its individual performance. We show that for all considered cases but one, the existence of a Nash equilibrium point is guaranteed. In addition, we demonstrate that the price of anarchy, i.e., the performance penalty incurred by non-cooperative behavior, may be prohibitively large; yet, we also show that such games usually admit at least one Nash equilibrium that is system-wide optimal, i.e., their price of stability is 1. This finding suggests that a major improvement can be achieved by providing a central ("social") agent with the ability to impose the initial configuration on the system. © 2009 IEEE.
Matthew P. Johnson, Deniz Sariöz, et al.
INFOCOM 2009
Erich P. Stuntebeck, John S. Davis II, et al.
HotMobile 2008
Pradip Bose
VTS 1998
Raymond Wu, Jie Lu
ITA Conference 2007